#include <CStringArray.h>
◆ const_iterator
◆ Iterator() [1/3]
CStringArray::Iterator::Iterator |
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default |
◆ Iterator() [2/3]
CStringArray::Iterator::Iterator |
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const Iterator & |
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default |
◆ Iterator() [3/3]
◆ equals() [1/2]
bool CStringArray::Iterator::equals |
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const char * |
rhs | ) |
const |
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inline |
◆ equals() [2/2]
bool CStringArray::Iterator::equals |
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const String & |
rhs | ) |
const |
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inline |
◆ equalsIgnoreCase() [1/2]
bool CStringArray::Iterator::equalsIgnoreCase |
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const char * |
rhs | ) |
const |
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inline |
◆ equalsIgnoreCase() [2/2]
bool CStringArray::Iterator::equalsIgnoreCase |
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const String & |
rhs | ) |
const |
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inline |
◆ index()
uint16_t CStringArray::Iterator::index |
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const |
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inline |
◆ next()
void CStringArray::Iterator::next |
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inline |
◆ offset()
uint16_t CStringArray::Iterator::offset |
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const |
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inline |
◆ operator bool()
CStringArray::Iterator::operator bool |
( |
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const |
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inline |
◆ operator!=() [1/3]
bool CStringArray::Iterator::operator!= |
( |
const Iterator & |
rhs | ) |
const |
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inline |
◆ operator!=() [2/3]
bool CStringArray::Iterator::operator!= |
( |
const char * |
rhs | ) |
const |
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inline |
◆ operator!=() [3/3]
bool CStringArray::Iterator::operator!= |
( |
const String & |
rhs | ) |
const |
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inline |
◆ operator*()
const char* CStringArray::Iterator::operator* |
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const |
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inline |
◆ operator++() [1/2]
Iterator& CStringArray::Iterator::operator++ |
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inline |
◆ operator++() [2/2]
◆ operator==() [1/3]
bool CStringArray::Iterator::operator== |
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const Iterator & |
rhs | ) |
const |
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inline |
◆ operator==() [2/3]
bool CStringArray::Iterator::operator== |
( |
const char * |
rhs | ) |
const |
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inline |
◆ operator==() [3/3]
bool CStringArray::Iterator::operator== |
( |
const String & |
rhs | ) |
const |
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inline |
◆ str()
const char* CStringArray::Iterator::str |
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const |
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inline |
The documentation for this class was generated from the following file: